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When is
realism too real?
Spearhead™, developed by Zombie® and published by Interactive Magic, promises
to be one of the most realistic, in-your-face networkable tank games ever
created. Based on SIMNET DIS technology, Spearhead™ is the only hyper-realistic
M1 Abrams tank simulation to include an authentic IVIS as it exists today
- not some sci-fi, fantasy interpretation as seen in most simulations.
Real World Physics
Featuring real world physics - like moving faster on paved roads than
on dirt, going slower up hills than down and having to contend with shells
that arc according to their own set of physics - are just a few of the
ways Spearhead ™ will surround the player in the hyper-intense world of
tank combat.
Free Internet play
Designed from the ground up to be a multiplayer game, Spearhead ™ will
be available to players via LAN, null modem, modem-to-modem and via a
Zombie-based server for absolutely free Internet play.
Real World Experience
The design team, made up of individuals with over 50 combined years of
high-end military and simulation design experience, has worked with SIMNET,
the U.S. Marines, the U.S. Army and General Dynamics Land Systems in their
quest for realism. In the design, they have employed US and Soviet tank
combat tactics, terrain-based satellite images and visited "live fires",
several army bases, and captured actual field audio and photorealistic
textures for an almost too-close-for-comfort combat experience. "If this
game were any more realistic," says John Williamson, Spearhead ™ Producer
and Designer, "it would be classified!"
Target Platforms
PC: 75 MHz Pentium® processor (or faster) running Windows® 95,
20 MB + 60 MB (or less) for Expansion pack, 16 MB memory, 640 x 480 x
64K graphics, 4X CD-ROM, and16 bit audio
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